hi people. i just got a one simple question and i dont know if this is completely stupid and silly one, so i apologize
does transparency(of sprites) affect performance in any way? or excessive use of alpha and stuff?
the reason i ask is im wondering if i should make my environments using tiled sprites, or use more of a free hand method with "fading" sprites together.
again, sorry if this is a stupid question, i just honestly dont know and couldnt find an answer.