The problem is that the timer never starts, when using Debug testing the timer does start, but stays at the number 0 and never goes up, therefore the plant never regrows.
Here is a screenshot of the events.

Thank you for your help.
blackhornet wrote:You need to make all of your Capacity checks under a sub-event of the Collision. Right now, only Capacity>= 1 is checked on the collision. The rest are checked constantly, which is resetting your timer constantly.
PrimalNews wrote:
It does not work at all. It simply instantly sets all ferns to animation frame 3, which makes it invisible to see (which is what animation frame 3 is for.) I don't see how this has any difference at all to be honest, it has the same effect as labeling each amount of capacity as a different frame while breaking it completely.