An adventure game demo

Show us your completed creations made in Construct 2

Post » Tue Aug 07, 2012 4:54 am

This is a story for finding golden flowers
AVG demo
- arrow key to move player's character
- hit other characters to open conversation
: press any key or click to continue
- click text on choice box to make a choice

Capx
- Less then 50 events

Dependance:
Plugin
Board
SquareTx
TMX Importer
Timeline
Instance group
Function
Scenario
FSM
CSV2Fn

Behavior
Grid move
Timer
Text scrolling
Text typingrexrainbow2012-08-07 05:00:01
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Post » Tue Aug 07, 2012 3:28 pm

Good to see your behaviors/plugins in action ;]
But I couldnt find any golden flower ;/
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Post » Tue Aug 07, 2012 6:03 pm

Looking good, but where is the flower :(
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Post » Mon Aug 13, 2012 8:18 am

Great example!

What I don't get is how the choice mechanism works. All three textboxes are instances of ChoiceText if I see correctly and you use a function call to see which of these is clicked?

It's probably very easy when I understand the workings of all of your plug-ins, but at the moment it baffles me a bit.

Edit:

Let me show you what I'm working on, so you can understand what I was planning to use your plug-ins for:

in this topic you can find a first draft of my adventure-game:
http://www.scirra.com/forum/leaving-nics-vegas-a-c2-adventure-on-hold_topic53078.htmlLittleStain2012-08-13 08:28:25
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Mon Aug 13, 2012 10:56 am

@LittleStain

Yes, each "Choice" will set text and visible of textbox and it's private values.
When clicking textbox, using it's private values to assign new tag name, then start scenario from this new tag name.

I put the interface of function api called by scenario on comments.
Here is interface of "Choice" function:
[code]Choice
Param(0): choice box index
Param(1): choice hint
Param(2): character name
Param(3): new state
- goto new tag after making choice[/code]
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Post » Wed Dec 19, 2012 7:06 pm

Hello RexRainbow,

Could explain me how did you made a CSV file for your Scenario in this game. In another Topic you explain that you used Excel, but how?

Thanks a lot
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Post » Thu Dec 20, 2012 3:20 am

@aktarus

Edit table in excel, then click menu bar "File" -> "Save as" -> select csv format.
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Post » Thu Dec 20, 2012 2:42 pm

Yeah! Thanks my friend!
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Post » Sat Jul 27, 2013 7:28 pm

how do i reset the chessboard or fsm on the demo bewjeld if i exemple wants to make some levels on it and go to a menu and back to new game

the layout starts but the chessboard somes up emty ??

Looking forward to your reply

Dan
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Post » Tue Jul 30, 2013 4:07 pm

@istavang

What's "reset the chessboard or fsm"?
Could it be done by "restart layout"? You might destroy all chess then recreate them.
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