Play it in the Scirra Arcade: http://www.scirra.com/arcade/action/2208/ancient-axes-heroes-on-paper-mini-book
We're attempting to bring a bigger version of the game to the OUYA (http://www.ouya.tv/) (as a launch title no less), and later to Windows, Mac, & Linux. We hope to create an action-packed puzzler for solo players or an action-stuffed thrill ride for 2-4 players. We're trying bring back the successful couch and arcade co-op from the lost 1980's legends like Gauntlet and Teenage Mutant Ninja Turtles, and at the same time inject some unique paper-style art influenced from the likes of the Paper Mario series.
To do this, we have launched a Kickstarter. This will help us grab the full version of Construct 2, but it will also show us that people actually want to play the game. The more excitement there is for the game (the better the Kickstarter does), the more we can put into the title.
The Kickstarter (only $1 for the full game!): http://www.ancientaxes.com
Other ways you can help: Help us with our chance to win the #myouyagame contest (early developer's console!) by retweeting this tweet: https://twitter.com/planet_io/status/274969172633591809
This will obviously help us make sure Construct 2 works well with OUYA. If we can grab a dev console, we'll make sure to let everyone know what Construct 2 games look like on an OUYA!
You can also follow us on Facebook: http://www.facebook.com/planetio
or Twitter: https://twitter.com/planet_io
or on our official site: http://planetio.net
The first thing that impressed me about Construct 2 is something really simple... it was the very smooth 8-directional movement. Getting something like that just right means a lot. Of course how very simple it was to put a full project together was also fantastic. The lifetime license was another big factor (pretty rare in game development).
So, any questions? Wondering how I did something in the game? Feedback? Other words you can't help but say? I welcome a discussion.
-Dan J. and the rest of Planet Io