Android Crosswalk - Black Screen

Discussion and feedback on Construct 2

Post » Mon Jan 18, 2016 3:28 pm

Hello,

since 1 long week i try to solve this problem in my application... without any result or right direction.

for my application i'm using cranberry phonegap iap and admob.

my application, exported using cordova in C2 (unminified), and in intel XDk is exported to differents platforms:
IOS --> works correctly
Android crosswalk --> white screen pop and then black screen for eternity
Android --> works really really slowly, but works to the main scene, wich allow me to see 1fps... the speed up after everything is loaded then crashes.
emulation works also well...

can someone help me ?
B
16
S
3
Posts: 104
Reputation: 1,404

Post » Tue Jan 19, 2016 9:42 am

i have sended the same bug repport to intel forums, and added this 2 screenshots, especting an answer...

Plugins used for the app
Image

Supicted problem is the google plays service added automatically by admob plugin, but the problem was already present before the use of any plugin so, it may not be that point.
Image
B
16
S
3
Posts: 104
Reputation: 1,404

Post » Mon Jan 25, 2016 9:43 am

i solved this bug finally.

i have restarted completly the project, with a new one and copy / pasted layout by layout sprites and scripts.
and i discovered that, i'm unable to use beam effect, florar effect + led effect on my sprite for crosswalk.

i don't know if any other experienced this issue ?
removing all of my effects in my game allows it to start and play normally...
this problem doesn't appear while building with android or IOS.
B
16
S
3
Posts: 104
Reputation: 1,404

Post » Mon Dec 05, 2016 11:37 am

whats beam effect, florar effect + led effect?
Image
B
71
S
28
G
12
Posts: 515
Reputation: 12,284

Post » Mon Dec 05, 2016 4:25 pm

they are some cool effects you can find on the forum
B
16
S
3
Posts: 104
Reputation: 1,404

Post » Wed Feb 22, 2017 12:01 pm

hm... my project not contains this effects and any effects at all but
Intel XDK + Galaxy S3 Mini + android 4.1.2 gives black screen
B
16
S
6
G
1
Posts: 109
Reputation: 1,952

Post » Wed Feb 22, 2017 12:38 pm

SparklingAir wrote:hm... my project not contains this effects and any effects at all but
Intel XDK + Galaxy S3 Mini + android 4.1.2 gives black screen


Do you also happen to have the InAppBrowser object in your game?
If so check this out: looking-for-alternatives-to-broken-in-app-browser_t187909

You might have gotten the same error as I did
Image Image Image
B
29
S
11
G
27
Posts: 729
Reputation: 16,995

Post » Wed Feb 22, 2017 1:20 pm

MPPlantOfficial wrote:
SparklingAir wrote:hm... my project not contains this effects and any effects at all but
Intel XDK + Galaxy S3 Mini + android 4.1.2 gives black screen


Do you also happen to have the InAppBrowser object in your game?
If so check this out: looking-for-alternatives-to-broken-in-app-browser_t187909

You might have gotten the same error as I did


Thank you! I'll see
B
16
S
6
G
1
Posts: 109
Reputation: 1,952

Post » Sat Mar 04, 2017 12:15 pm

Me too! Only on my huawey p9 lite, help please.
B
9
S
1
Posts: 49
Reputation: 575


Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 5 guests