Android Crosswalk Intel XDK Audio potential problem.

Discussion and feedback on Construct 2

Post » Fri Dec 05, 2014 7:14 am

I also have the same problem, the app simply crash once I try to launch it on android. Once I remove all audio and ogg files, it works fine.
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Post » Sat Jan 10, 2015 9:40 am

Momo wrote:And the sound is working but i can't mute it. I need to find a solution for that.

@Momo If u find a solution to that please post it . Thanks in advance
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Post » Sun Mar 08, 2015 6:44 am

((( having same problem as @Andeming and some people above
("preload sounds" crashes app, if i uncheck "preload sounds" my game starts but when a first sound is played it crashes again)
this happens on a pad - Prestigio PMP7100D and on a phone - Alcatel One Touch Idol X 6040
i've also tested on samsung galaxy phones 2,3,4, sony z3, fly IQ 4417 - everything is fine

i'm on beta r198, building with intel xdk 1816 using crosswalk 10. it seems to be an exact device bug (chip,firmware or anything else) but still.... any ideas - solutions (except removing sound) ? anyone?
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Post » Fri Apr 03, 2015 12:12 am

If you've uploaded arm version only maybe those are using x86
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