Android Devices Project Sizes

Discussion and feedback on Construct 2

Post » Sat Jun 13, 2015 12:18 am

I am still new to making games/apps and was wondering what you guys use for your project sizes when you start creating a project.

!) Do you build for mobile phones only or for tablets also? If you build for a single device either Android mobile or Android tablet what dimensions are best to use for the project?

2) Do you use different dimensions if you are building for iphone and ipad?

3) If you were to make a html5 game rather than for a phone etc what is the best general size to work with?

I was thinking of making apps rather than games but designing for the smaller phone size or the larger tablet size is something i have been wondering about since i would probably use images for buttons etc. If anyone can help me on the right path before i start a project that would be great thanks.
B
9
S
3
G
4
Posts: 55
Reputation: 2,607

Post » Sat Jun 13, 2015 1:22 am

Hello
I can recommend you to read this:
https://www.scirra.com/tutorials/73/sup ... reen-sizes
B
86
S
25
G
11
Posts: 652
Reputation: 11,051

Post » Sat Jun 13, 2015 1:29 am

I use 960x540 (Landscape) or 540x960 (Portrait) then it scales perfectly after I export Android (Crosswalk) with Intel XDK.
Image
B
81
S
16
G
4
Posts: 503
Reputation: 8,953

Post » Sat Jun 13, 2015 1:40 am

I use the same ratio than KazaaMafia :) and it's perfect on Crosswalk :/
B
86
S
25
G
11
Posts: 652
Reputation: 11,051


Return to Construct 2 General

Who is online

Users browsing this forum: BackendFreak, rayolaser and 34 guests