[Android] Key & Shield

Show us your completed creations made in Construct 2

Post » Wed Jul 23, 2014 3:53 am

This game is awesome, rated it 5 stars!
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Post » Wed Jul 23, 2014 2:02 pm

Love the artwork and game! Nice job!
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Post » Mon Jul 28, 2014 3:58 pm

Nice to see your comments and ratings!

About the visible controls, i just make the games with the less UI elements as possible. It could need more time to get familiar with it but the final connection between the player and the game is more pure this way, based on feelings and movements while the eyes just look the gameplay. Dunno if this is the best way, is just the way i design.

Tetriser, i'll note that option for the player to change game controls for my future games.
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Post » Mon Aug 04, 2014 2:04 am

Very nice game, but pls put an option to make visible controls, don't like not to see them.
It's better for noobs or they will delete the game.
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Post » Wed Sep 17, 2014 2:36 pm

@Fire-Totem-Arena Still not on IOS at the moment then :(?
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Post » Thu Sep 18, 2014 8:43 am

Brilliant little game, just as a suggestion would be even better if you added an option for showing the controls, I found in the harder sections me miss hitting as I had no reference for where my fingers should be. Other than that its a fun little creation, all the best with it! :)
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Post » Thu Sep 18, 2014 10:36 am

Wow. Good work
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Post » Sun Jun 07, 2015 10:49 am

Great game!
How did you manage to build a game that looks this good but is so small in size (MB)?
My first game is a single stage tap game, was 1MB in C2, became 25MB after exporting with XDK and its 65MB installed on mobile!
Any tips?!? :S
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Post » Wed Jun 10, 2015 8:07 am

Uhmmm well most of file size are images and sound, just compress it all you can (you can use https://tinypng.com/). I use spritesheets and all the common stuff we all do, just optimizing all i can.
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