Android supported devices list?

Discussion and feedback on Construct 2

Post » Wed Jun 24, 2015 6:02 am

I'm working towards publishing my first game on Android, from the Google Play APK setting page, I can choose what devices my game can run on.

I could set all(over 9000 devices), but I'm afraid it would run crappy on slower devices, that leads to bad rating.

With little experience with android devices, what's your recommended supporting devices for a C2+Cocoonjs game?
Doo Doo Diving App Store | Google Play

Donut Pirate App Store | Google Play
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Post » Wed Jun 24, 2015 11:16 pm

Select all, don't worry about it. Google doesn't make it easy, there isn't an option to bulk exclude devices anyway. You'd have to go through the list and manually deselect all you don't want.
Only viable option is to exclude devices by their:
- Android OS version <uses-sdk>
- feature support <uses-feature>
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Post » Thu Jun 25, 2015 4:25 am

Just upload your APK and many devices will be "deselected" automagically :)
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Post » Fri Jun 26, 2015 2:50 am

thanks guys, I'll just leave it for now.

uploaded apk, and its showing 9242 supported devices, that's quite a lot of devices lol
Doo Doo Diving App Store | Google Play

Donut Pirate App Store | Google Play
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