Well, this is not quite the firestorm that the janking issue was. That affected pretty much everybody, whereas this issue just affects the Android environment.
So far, another ~40 people starred this since a few days ago, but the jank topic got starred by 400 people, which is a big difference.
Still, I wish someone from Google would chime in and at least say 'boo' or 'we're working on it' or 'deal with it, plebs'.
Load time makes a difference, and as it stands, this slow decoding adds a big, unnecessary delay every time someone starts your app.
I've had to adapt in my current game and stagger manual sound preloads, but that has meant bulking out the intro by inducing little delays on startup for the prescroll, title screen, and menu, for when decoding is taking too long. It's more aesthetically pleasing than "ye ole lodeing geare", but it puts me at a disadvantage none-the-less.