Andromo App Maker + C2

Discussion and feedback on Construct 2

Post » Fri Jun 29, 2012 6:16 pm

Good news everyone! I let my curiosity hurt my financial standing and actually bought the year license. Loaded up a game file and it ran, not perfectly, but it actually ran, and the frame rate is better than phonegap. There is still a ton of tweaking and adjusting to do, and this will never look as nice as native HTML5 C2 games on Google Chrome, but for simple games, this may fit the bill.
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Post » Fri Jun 29, 2012 6:46 pm

Thanks for taking the hit for us OrdonianKing

btw, how was the performance compared to CocoonJS / Direct Canvas ?
how about the Sound / Music, does it play well ?
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Post » Fri Jun 29, 2012 7:18 pm

Haven't tested sound yet, and with another test I performed, there was some stuttering with sprites as the canvas scrolled. However, the game I used was not optimized for mobile, so it may improve.
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Post » Fri Jun 29, 2012 7:19 pm

Also, I've yet to try out CocoonJS, so I cannot make the comparison.
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Post » Sat Jun 30, 2012 9:43 am

I'll hope to have something to contribute to this at some point.

I've only just started using Construct 2 and work have just started using the Andromo app.

As OrdonianKing said - the whole zipped file needs uploading, and in our early tests we had a little game button and the game menu screen up fine.

I'd not done the touch controls though so we didn't get any further - but it looks interesting.
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Post » Sun Jul 01, 2012 2:12 am

To add to what he said. Touch input is working through Andromo's wrapper.
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