Angle of Sprite when Decending or Assending

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Post » Fri Feb 01, 2013 11:11 pm

I know how to make a sprite follow a path but how can I change the angle of the sprite when I accend or decend a hill for example?



Any suggestions?
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Post » Fri Feb 01, 2013 11:19 pm

are you using the physics behaviour?
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Post » Sat Feb 02, 2013 12:26 am

I guess you should make 2 instance variables for player, X and Y last positions, then if X and Y goes right diagonal like X+ Y- while on floor, the action should be like Cos(angle) and Sin(angle) it could it make smooth angle
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Post » Sun Feb 03, 2013 12:08 am

wretchedshark, I am using the platform behaviour.

joannesalfa,I haven't considered that. Do you know of any examples out there that can help me?

Thanks.
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