Angvik

Show us your completed creations made in Construct 2

Post » Mon Feb 24, 2014 5:36 pm

@alspal

Congratulations Angvik on going live today on Steam! http://store.steampowered.com/app/278890/
Will I be able to get a Steam key since I bought it previously through the Humble Bundle store?
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Post » Mon Feb 24, 2014 10:06 pm

Thanks, yeah you should be able to get it from your download page.
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Post » Wed Feb 26, 2014 4:47 pm

alspal wrote:Thanks peoples. I didn't use spriter, I started working on this in June 1 2012, before it was around. I don't know what "pin" is, I just manually animated half of it, and set positions with the rest.


I've just bought it on your website, and congratulations for the steam featuring.

I just want to know, graphics look crisp and vectorial, really nicely done, what resolution did you choose for your game?
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Post » Wed Feb 26, 2014 11:02 pm

I went pretty small actually with the resolution in this, 540 x 960.
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Post » Thu Feb 27, 2014 3:52 am

This game looks awesome!
Congrats on getting it into steam, will definitely buy this.
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Post » Thu Feb 27, 2014 3:54 am

@alspal

mind if I ask who does your art? looks really good
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Post » Thu Feb 27, 2014 6:28 am

Wow, that looks fantastic! Good luck on greenlight.
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Post » Thu Feb 27, 2014 11:50 am

Thanks, I did everything except music. I haven't really done much drawing before so I just learned as I went etc.
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Post » Tue Mar 25, 2014 7:51 pm

Since you're game has been out on Steam I've played it several times, it's really quite fun.

I understand if you don't want to share exactly how many units you're selling, but I was wondering now that you're game has been out for a while how you do you feel sales of your game on Steam are going. Better or worse than expected?
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Post » Tue Mar 25, 2014 11:18 pm

Better than expected, only confirms in my mind that Steam is by far the largest gaming market.
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