Animate tiled background

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Post » Sun Jun 24, 2012 4:44 pm

hi.. i am trying have a background with a wave animation which will be standard throughout the layout..i am having difficulty in figuring out how to make the layout continuous (unbounded) with the waves animating..I have set 28 frames..of the wave sprite to animate them..but what i am looking for is to have something as a tiled background which will animate instead of using sprites..or if there is way to have sprites on separate layer..with unbound scroll...that would work too for me...
here's my capx. https://dl.dropbox.com/u/67865856/New%20project.caproj

please helppp
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Post » Sun Jun 24, 2012 5:10 pm

look you send 'caproj' not 'capx'
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Post » Sun Jun 24, 2012 5:52 pm

[QUOTE=delgado] look you send 'caproj' not 'capx'[/QUOTE]

oops sorry my bad..here's the capx

https://dl.dropbox.com/u/67865856/NEW.capx
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Post » Mon Jun 25, 2012 7:54 pm

so...animating the background took way too much of my time...what i have now decided to do is to create the animated "wave" sprites..when the player.x = wavesprite.x+ "n" at wavespritepos+"n" so that its created just next to where the previous wave sprite ended..here's what i have done so far https://dl.dropbox.com/u/67865856/newprototype.capx ...but this is no where close to what i am looking for..can some please help..mebarc0d3guy2012-06-25 19:55:18
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Post » Mon Jun 25, 2012 8:34 pm

Here I set the water to move along with the ship. You'll have to fix the animations to line up properly on each side.
repeatingBackground.capx
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