Animation confusion

For questions about using Classic.

Post » Thu Jul 28, 2011 11:20 pm

Hi I personally am having some problems working with animations, personally. What I am trying to do is make a given animation play one time after a button is pressed and return to the default idle animation when it's finished, but all of my attempts so far have failed. Some methods just flick the animation on for one frame before resuming the idling, and others have the animation start on a frame that isn't the first one.

Cliffs:
*animation needs to play once and override an idle animation before returning to idle
*my best attempt results in the animation starting on the wrong frame
*I think I might be stupid

K thanks!
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Post » Fri Jul 29, 2011 12:07 am

Example:

animation.cap

Hope it helps
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Post » Fri Jul 29, 2011 12:42 am

It took a little bit of adaption to make such methods work for my own game, but it seems to all be in order now. Thanks bro!
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