Animation does not play during jump

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Post » Sat May 04, 2013 1:09 pm

Hi, I'm creating a player control scheme similar to Metroid Fusion/Zero Mission.

I have a problem with animation while jumping.

The character jump sprite does not animate while in the air, and I'm not sure why.

I don't think it's the actual sprite settings.



And this is how I set up my Event Sheet.



If anyone could help me, it'd be greatly appreciated!

CAPX - https://dl.dropboxusercontent.com/u/41182092/Construct%20Games/Metroid%20Player%20Test.capx
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Post » Sat May 04, 2013 2:22 pm

You have conflicting conditions:

"Platform is moving" and "Platform is not on the floor" want to play their own animations the moment the player leaves a ground.

You could solve it like that:

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