Animation editor crash

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Post » Mon Nov 19, 2007 12:09 pm

If you try and copy an animation frame, Construct crashes.
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Post » Mon Nov 19, 2007 10:04 pm

I also get a crash occasionally when double-clicking a sprite to edit in the Animation tab. This usually happens after editing several sprites in a row. I've been having to save after every time I make any changes to a sprite just to keep from going insane. I'm not sure it's working :shock:

Bug submitted to SourceForge.

Edit:
This also happens occasionally when the image editor opens up on placing a new sprite object.
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Post » Mon Nov 19, 2007 11:19 pm

Have you been able to invent an manouver that crashes it every time? I think that would help Ashley a lot. I couldn't reproduce right away. Tried to edit three sprites successicely. How do you usually do it?
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Post » Tue Nov 20, 2007 12:09 am

[quote:2nusyeig]Have you been able to invent an manouver that crashes it every time?[/quote:2nusyeig]

Create new dx9 game, create new sprite, draw something, select the frame you wish to copy in the animation bar, press Ctrl+C, Construct crashes.
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Post » Tue Nov 20, 2007 9:31 am

Oh, yeah :D. I meant to answer to deadeye =D. I can reproduce the copy crash, but not deadeye's crash. Sorry.
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Post » Tue Nov 20, 2007 12:16 pm

Sorry, Drasa :D .

After opening and closing the sprite editor 8 times, Construct crashes. It get the following error messages:

[code:3g1q30ar]Runtime Error!

Program: C:\Program Files\Scirra\Construct\Construct.exe

R6025
- pure virtual function call[/code:3g1q30ar]

and then this 5 time in a row after:

[code:3g1q30ar]Construct.exe has encountered a problem and needs to close. We are sorry for the inconvenience.[/code:3g1q30ar]

Does this happen to anyone else besides Deadeye?
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Post » Tue Nov 20, 2007 12:53 pm

Here, I made a video of exactly what's happening. I made it to prove I wasn't crazy, but mataza beat me to the punch.

[url:msvt1pwv]http://www.dailymotion.com/deadeye503/video/5933357[/url:msvt1pwv]

I just open and close the picture editor for simplicity's sake. I'm sure you don't want to watch me actually edit my sprites.

Anyway, here's the error text after the "pure virtual function call" error:

The exception unknown software exception (0x40000015) occurred in the application at location 0x0056ede.

The instruction at "0x00698901" referenced memory at "0x000021b0". The memory could not be "read".

The instruction at "0x7744dfe9" referenced memory at "0x00000008". The memory could not be "read".
(This one came up twice)

The exception unknown software exception (0xc0150010) occurred in the application at location 0xc7943345.

[quote="mataza":msvt1pwv]After opening and closing the sprite editor 8 times, Construct crashes.[/quote:msvt1pwv]

Holy crap, you're right. I can confirm this... I open the editor 8 times, then on the 9th try it crashes. Every time. That's weird, I never noticed it had any regularity to it before, I just thought it was an occasional thing.
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Post » Tue Nov 20, 2007 4:28 pm

I've finally reproduced this one, thanks for the video and stuff - fix should be in 0.86!

Edit: Can't reproduce any more, marking as fixed...
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Post » Tue Nov 20, 2007 9:05 pm

[quote="Ashley":15qmrw23]I've finally reproduced this one, thanks for the video and stuff - fix should be in 0.86!

Edit: Can't reproduce any more, marking as fixed...[/quote:15qmrw23]

Awesome, thank you Ashley :)
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Post » Tue Nov 20, 2007 9:21 pm

I think this one will need double checking when 0.86 comes out, so don't forget about it.
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