I'm trying to change an animation frame based on the mouse's position relative to the object.
I believe I've been through all the events and actions and searched Google multiple times. I just can't find a combination or answer that'll do what I'm looking for.
Here's a couple of frames of my player object:
As you can see, "Set angle toward position" just doesn't cut it
Say the mouse is at an angle of 90 relative to the object, it would show the first picture. And so on...
How would I go about doing something like this?