Animation-Jump Issues

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Post » Sun Mar 02, 2014 10:57 pm

OK, I'am making an auto runner infinite scroller type of game and everything seems to be going fine.
The only problem is that the player wouldn't jump unless his running animation(9 frames) reaches the first frame making it impossible to jump on time(which is primordial for this game). I noticed that because when I delete all the animations just keeping one frame, it jumps perfectly. How can I fix this?
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Post » Mon Mar 03, 2014 9:18 am

Can you post a capx?
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Post » Tue Mar 04, 2014 3:53 pm

post me your CAPX and I will help you out
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Post » Fri Mar 07, 2014 8:25 am

Does all frames have the same collision polygon?
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Post » Fri Mar 07, 2014 9:01 pm

Could easily be solved with link to capx.
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Post » Sat Mar 08, 2014 7:54 am

Let OP decide
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