Animation Number (not Frame Number)

For questions about using Classic.

Post » Sun Feb 20, 2011 6:47 pm

There is Sprite.AnimName, but is there any private variable that gives the Sprite's current Animation Number? Note that I'm not talking about Frame Numbers here.
Thanks.
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Post » Sun Feb 20, 2011 7:50 pm

No there isn't a expression for that. You can name your animations "1","2","3",... if you want to access them by number.
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