Animation Problem

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Post » Fri Mar 27, 2015 10:12 am

I am trying to get animation feedback when the enemy is hit. This does occur however it is quickly reverted back to the walking animation. Any suggestions

Cheers.

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Post » Fri Mar 27, 2015 1:24 pm

event 11 and event 12, try to add:

Ghostup is overlapping Projectile, and invert it (is !not overlapping)


For performance sake, you could also try to add an "else" to event 11 and 12. (and not add the not overlapping thing)
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Post » Sat Mar 28, 2015 2:12 am

Thanks mate i appreciate your help, got it working now. :)
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