Animation Problems, Construct Classic

For questions about using Classic.

Post » Sat Apr 28, 2012 6:52 pm

Guys how can i auto rotate, or auto mirror(or whatever it is called) a sprite when turning it in the oppos. direction. I have "custom movement" for behaviour, "platform" behaviour doesn't fit my game design.. or whatsoever. i'm using CC, btw. i also prefer a clean and neat event sheet which seemingly doesn't occur in mine now, i have a complete mess right here. thankyou.
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Post » Sun Feb 24, 2013 1:39 am

Pretty sad. No response.
And its been a year.

I'm having the same problem..
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Post » Sun Feb 24, 2013 9:30 am

You could rotate towards the angle at which an object is moving by using sine and cosine.
Here: https://dl.dropbox.com/u/52670878/AutoRotate%20with%20Custom%20Behavior.cap
Hopefully, that is what you wanted.
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