animation problems

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Post » Wed Sep 25, 2013 4:35 am

Jump fall and Run are not animating.



I also tried "Platform is moving" for run
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Post » Wed Sep 25, 2013 7:41 am

So it's setting the animation to Run every tick, and then setting to jump every tick? and both animations start over when they are set?
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Post » Wed Sep 25, 2013 7:52 am

Change your "Jump up" condition with 'is jumping' or 'on jump'

Explanation:

'is moving' apply when you are jumping, but also when you are moving left or right, so the run animation isn't played, because if you are moving, the last thing C2 see is "do jump animation", not sure if this will correct the jumpfall thoughAphrodite2013-09-25 07:52:53
Game design is all about decomposing the core of your game so it becomes simple instructions.
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