Hey everyone! Just bought a personal license today : )
I've got two issues. First, I've made a speech bubble animation that I want to open and close for every new bit of text. I tried to keep it simple by using one animation of the bubble closing, and then setting it to pingpong.
This all seems to work fine for the first time the animation runs, but after that, when I use the 'Set Animation' action, it loads the sprite but fails to run the animation.
Second, I set up a global variable called 'Next' in order to handle the sequence of monologue events, where adding 1 to next triggers a new event where the condition is Next="#", depending on which step you're on. At first, you use the spacebar to add 1 to the next variable, but I'd like to be able to trigger events by having the player walk over an invisible trigger sprite. For example, I would like the GUI keyboard suggestions to change based on where where you step. This doesn't seem to work either.
Here's a link for a capx. I hope you guys can help, I'm stuck : (