Another little problem .....
Jai creates an event that needs to go to a place "warehouse" but for that you must destroy something else before ... But the problem is that the object in question passes through it as if it does not exist ...The event in question is moving with the behavior "Bullet" and all that it should not be crossed are "solid" ... I edited the colision on the subject in question ... But nothing is
For those who have the courage to look ... Thank you