Another little problem

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Post » Fri Jun 08, 2012 10:56 pm

Good evening,

Another little problem .....

Jai creates an event that needs to go to a place "warehouse" but for that you must destroy something else before ... But the problem is that the object in question passes through it as if it does not exist ...The event in question is moving with the behavior "Bullet" and all that it should not be crossed are "solid" ... I edited the colision on the subject in question ... But nothing is

For those who have the courage to look ... Thank you

https://rapidshare.com/files/3235287705/CAstel_Tower.capx
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Post » Fri Jun 08, 2012 11:56 pm

I'm sorry, could you explain your problem a bit better...
Also, I get a little nervous when I am assaulted by 100 inverted trolls :D
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Post » Sat Jun 09, 2012 12:52 am

:) ....

As you could see the troll through the wall, but I hope not. The troll should not stop at contact with another solid .....
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Post » Sat Jun 09, 2012 10:42 am

I will not create a post whenever I have a problem so I put the



Quick question

I want to bring up an object ...

So for that I am an event that creates the object in question and in the end I put stop loop .. but the problem is that many object appear when I do not want a
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