Any idea of simple and enjoyable games?

Discuss game development design and post your game ideas

Post » Sun Mar 15, 2015 1:59 pm

Hello, any idea of simple and enjoyable games? Something like, impossible rush,flappy bird, etc.
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Post » Sun Mar 15, 2015 5:19 pm

Whack a mole
Who dares wins
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Post » Sun Mar 15, 2015 6:36 pm

I guess coming up with a truly original idea is pretty difficult, so you could build upon something that has been proved to work?

Like Flappy Birds. With guns. And blood. And upgrades. And more blood.

Just an idea :)
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Post » Sun Mar 15, 2015 10:58 pm

tower defense
Sea Monsters template - Isometric
Also includes 40 pages PDF of optimizations and "how-to" for your games, and how the "sea monsters" template was built. Follow link for details :)

sea-monsters-templates-and-assets_t162705
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Post » Mon Mar 16, 2015 8:15 pm

Think of an activity you used to play as a kid for inspiration. I find that is better in coming up with your own thing than putting a twist on an already established videogame.
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Post » Mon Mar 16, 2015 9:48 pm

My three games on newsgrounds have all a simple idea and i hope that they are enjoyable too.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
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Post » Wed Mar 18, 2015 9:32 am

Thank you all for your replies. @JamesXXXYZ, your games are cool.
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Post » Fri Mar 20, 2015 11:49 am

Message: peterluke is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
Subway surface and temple run is very interesting and simple games
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Post » Mon Mar 23, 2015 2:54 pm

Hi @roberty. Here's my 2 cents: (based from what I learned from my current game making)

Idea: Any. Don't sweat searching, ideas will come to you. (take some time) ;)

To be simple: Try the game idea you think it's a bit too simple for you. Try it. Often 'simple' games can take more effort than one can imagine. After the basic structure is done, built around that "simple" game, don't sway too far or aim too high, keep only a few game features, & keep it simple!

To be enjoyable: I don't think there's an easy way for this. You have to find your way how to excite & engage the players, or how you present your game. Every single thing in the game can have an effect: making this background more beautiful, adding this code so players won't be confused, adding this punchline because it's FUNNY, etc. There will be hardwork & dedication.

Also, lots of feedbacks helps polishing the game to make it even better.

Hope this helps. ;)
Image Image
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Post » Thu Apr 02, 2015 3:30 pm

Think of a cool ability you want to do (shrink objects, switch gravity, grow a super beard) and try think up of situations to put that ability to the test.
Inspiration: http://smbc-comics.com/index.php?db=comics&id=499#comic
_(*-)/__GD blog__\(-' )_
,/ ,> |_ART blog_|<, \,

,(-_-)~BOUNDLESS~(-_-),
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