Any non-game projects in construct?

Discussion and feedback on Construct 2

Post » Mon Feb 25, 2013 4:29 pm

Hey guys,

of course Construct is mainly for game design but i wondered, if there are some projects/programs made with C2, that are no games.
Searching the forum, I found a calculator or a timetable software.

What else is possible? Show off if you like :)

Sry for bad english!
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Post » Mon Feb 25, 2013 4:50 pm

I am making a seamless texture creation utility. It makes alpha maps for common textures like terrain textures. Just the masking is done now, but when I am done it will make the full texture.

This one might be good for a tower defense game.

Please excuse the dark ugly colors. I am testing the lighting, and needed a dark base so the lights would show up better. :



It will pop out a matrix file too, so you can easily re-create your custom matrix in your own game.

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Post » Mon Feb 25, 2013 5:32 pm

nice one! thats what i meant:)

there is so much more potential than "just" games ;-)

Im working on a real board game, supported by an app! Some mixture i guess :D
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Post » Mon Feb 25, 2013 7:46 pm

Yeah I'm interested as well in making "tools" for games directly with C2
I made some "image editing" tests the other day as I was thrilled to discover you could export transparent pngs with the canvas snapshot
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Post » Mon Feb 25, 2013 7:59 pm

I made an English class presentation in C2 a while back.
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Post » Mon Feb 25, 2013 8:00 pm

I regularly use construct 2 for making level editors for games, even if I'm making the actual game in a different language just because it's so much quicker to develop and is cross-platform.
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Post » Tue Feb 26, 2013 6:26 am

Haematite, thats sounds interesting. Are there any examples or tutes on the web of this approach, as I would like to create one for myself?

Are you saving and loading the tile data to XML via an array?
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Post » Tue Feb 26, 2013 6:37 am

@Pode might do a lot of non-game projects.
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Post » Tue Feb 26, 2013 8:39 am

I'm doing a presentation on A.I. in two days' time, and have used C2 for all the slidedeck and demos: http://www.meetup.com/NorfolkIndieGameDevelopers/events/104596392/

@Sqiddster - the link to your capx is broken - I'd be interested to compare how you set up the project for your presentation (I use one layout per slide, with a global event sheet that controls transitions between slides and some slide-specific event sheets for interactive demonstrations of the topics on each slide).
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Post » Tue Feb 26, 2013 8:50 am

I did essentially program with C2 - The last one is a shipment tracking app on iphone and desktop (with node) using mainly my plugins (e.g. dropbox for the database)

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