Any non-game projects in construct?

Discussion and feedback on Construct 2

Post » Tue Feb 26, 2013 8:50 am

I did essentially program with C2 - The last one is a shipment tracking app on iphone and desktop (with node) using mainly my plugins (e.g. dropbox for the database)

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Post » Tue Feb 26, 2013 10:50 am

@zendorf Yeah, it goes via an array into XML. Not sure if there's any tutorials on this as I just use my own method - incorporating the use of tiling tiled backgrounds if there was a row of grass etc.

I'll try and get round to posting a demo in the near future as I imagine more people will benefit from it.
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Post » Tue Feb 26, 2013 11:28 am

@tanoshimi my apologies! It's all fixed now.

I actually used a structure like the menu in Airscape so I could have those cool transitions. I can' say it would be the best choice for a 'professional' presentation, but for that task we were encouraged to get creative.
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Post » Tue Feb 26, 2013 11:57 am

Oh, that's a great presentation squiddster - very impress.js :)
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Post » Tue Feb 26, 2013 3:01 pm

I had made a fair amount of tile-based level editors before the .tmx importer came around.
This one was in C2..what a nightmare.

This is the biggest one I made in CC..Was pretty cool because you could rotate tiles & objects, and groups of tiles like big tetris pieces ( Thanks again @Tulamide ). All objects and properties, tilesets, and BGs were chosen in the list boxes. There were also extra properties like "highlight current layer", zoom, scroll speed, and a drop-down menu to choose level properties like music.
Tokinsom2013-02-26 15:04:19
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Post » Tue Feb 26, 2013 5:13 pm

Your Level-Editor looks amazing!!! Really reminds me of good old rpg-maker :)
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Check out our start-up and configure your own helmet in true 3D.
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