Any reason why the debugger would give different results?

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Post » Fri Oct 14, 2016 10:27 pm

I have been running into an issue where I test my game to find that something isn't loading correctly, and when I go to run it with the debugger, it then loads correctly.
Could it be possible that there is a bug in the compilation of the events? Or does this sound like a different issue?
It's very strange, and have never seen this sort of issue in the past.
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Post » Sat Oct 15, 2016 2:53 pm

Well first of all, a .capx would be useful.
Since every project is unique, I can't tell much from just those information...

The compilation process is unlikely to be the problem.
But since the debugging view sometimes is a bit slower compared to the normal preview (at least on my old Laptop), that could be an issue.

But to tell more, I'd need the .capx of your project.
"We can't solve problems by using the same kind of thinking we used when we created them."
- Albert Einstein
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