Any way to stop text from blurring?

For questions about using Classic.

Post » Sat Feb 26, 2011 6:50 am

I use clear-type rendering for my text. But if you are looking for sprite-ish fonts, then you should use a font like System or use the sprite font plug-in. :)
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Post » Sat Feb 26, 2011 6:55 am

Text can go blurry if it is in non-whole coordinates. Which pixels does it occupy when you put it at X 22.5 and Y 22.5? It should be less blurry if you use integer coordinates.
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Post » Sat Feb 26, 2011 11:42 am

Here is a way to use the text and canvas objects to make big pixely text:

[url:jjhgomu1]http://dl.dropbox.com/u/5426011/examples4/crisptext.cap[/url:jjhgomu1]
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Post » Sat Feb 26, 2011 6:18 pm

Lucid: Yea, I use the spritefont plugin a lot. It's a pity about the source but it seems to work well enough! (thanks)
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