Anyone else hoping for integrated sound/music maker?

Post » Thu Feb 02, 2017 8:09 pm

I have started doing a lot more quick prototyping and found myself more and more using the construct sprite editor to quickly throw together sprites. I would love to see a similar sound effect and/or simple music maker to be more of a all-in-one tool similar to pico8.
B
34
S
15
G
1
Posts: 80
Reputation: 2,737

Post » Thu Feb 02, 2017 8:25 pm

nope
B
62
S
20
G
57
Posts: 1,077
Reputation: 36,531

Post » Thu Feb 02, 2017 10:43 pm

Nope. C3 is a game engine not a multi-tool. You'll find great free sound/music editors on the internet that are specialized on that task.
B
141
S
34
G
17
Posts: 1,561
Reputation: 21,065

Post » Thu Feb 02, 2017 10:58 pm

Nope
B
98
S
20
G
8
Posts: 1,066
Reputation: 12,758

Post » Thu Feb 02, 2017 11:01 pm

No, but I would always welcome more control over handling audio at least.
B
104
S
38
G
19
Posts: 962
Reputation: 18,026

Post » Thu Feb 02, 2017 11:43 pm

Seems like a misallocation of resources.
B
77
S
26
G
11
Posts: 453
Reputation: 12,747

Post » Fri Feb 03, 2017 12:05 am

With Construct 3 being browser based it could provide an environment where Scirra could easily make an sound panel or at the very least have an SDK that allows you to use existing javascript audio tools in a custom panel.

Hopefully we'll have some news on how they're handling things but from their existing screenshots things look promising.
B
23
S
10
G
6
Posts: 351
Reputation: 5,151

Post » Fri Feb 03, 2017 12:31 am

try pico8 :)
B
40
S
15
G
4
Posts: 426
Reputation: 5,870

Post » Fri Feb 03, 2017 3:51 am

No, i have sound engineers in my team and believe me, its better to have your own standalone software for music, its way more complicated than you may think..
Image

Image
B
39
S
14
G
7
Posts: 408
Reputation: 8,363

Post » Sat Feb 04, 2017 10:16 am

A full scale sequencer with sound creation, yes would be out of question, but I think a competent programmer might be able to implement a simple 4 / 8 track mod tracker / player c2/c3 plugin with some oldschool chip tune samples. That would certainly be in the spirit of retro 2d.
NOTE: There is a high a probability that I am wrong.
B
52
S
27
G
7
Posts: 461
Reputation: 8,964

Next

Return to General Discussion

Who is online

Users browsing this forum: rayray and 0 guests