Anyone else hoping for integrated sound/music maker?

Post » Thu Feb 02, 2017 8:09 pm

I have started doing a lot more quick prototyping and found myself more and more using the construct sprite editor to quickly throw together sprites. I would love to see a similar sound effect and/or simple music maker to be more of a all-in-one tool similar to pico8.
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Post » Thu Feb 02, 2017 8:25 pm

nope
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Post » Thu Feb 02, 2017 10:43 pm

Nope. C3 is a game engine not a multi-tool. You'll find great free sound/music editors on the internet that are specialized on that task.
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Post » Thu Feb 02, 2017 10:58 pm

Nope
@bearboxmedia
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Nintendo Wii U Developer using Construct 2
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Post » Thu Feb 02, 2017 11:01 pm

No, but I would always welcome more control over handling audio at least.
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Post » Thu Feb 02, 2017 11:43 pm

Seems like a misallocation of resources.
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Post » Fri Feb 03, 2017 12:05 am

With Construct 3 being browser based it could provide an environment where Scirra could easily make an sound panel or at the very least have an SDK that allows you to use existing javascript audio tools in a custom panel.

Hopefully we'll have some news on how they're handling things but from their existing screenshots things look promising.
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Post » Fri Feb 03, 2017 12:31 am

try pico8 :)
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Post » Fri Feb 03, 2017 3:51 am

No, i have sound engineers in my team and believe me, its better to have your own standalone software for music, its way more complicated than you may think..
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Post » Sat Feb 04, 2017 10:16 am

A full scale sequencer with sound creation, yes would be out of question, but I think a competent programmer might be able to implement a simple 4 / 8 track mod tracker / player c2/c3 plugin with some oldschool chip tune samples. That would certainly be in the spirit of retro 2d.
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