thanks for posting. I'm thinkking about your idea of bone movement. you see, i can do battle animations of some characters, even up to 100 fram per attack. but probubly with some of the monsters would be much better to use bone movement and other fx. My worrie is will thise two diferent techniques work well together.
another thing is that you are saing that you're lazy. hope you are not to much lazy.
i've made one more charachter. this is last tease for thouse who are not shure wether to join our demo project and i hope that they will decide to join. ^^
this type of character is calld "Phantom"
for people already commited to the project i'll prepare sort of rough description. sorry i haven't done it eariler.