Anyone know where to get good free spritefonts?

Discussion of tools and resources for game developers

Post » Thu Jun 27, 2013 2:31 am

They're suddenly very useful thanks to the awesome recent update. Thanks!
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Post » Thu Jun 27, 2013 2:55 am

OpenGameArt is a good place to start, just make sure the license allows you to do what you want.

8 bit Font Collection <- pretty good collection, but there's more on the site.

I suggest if you cannot find one to fit your needs, make one yourself. Tile/grid editors like Pyxel Edit are useful in doing that.

Edit:
Here Is also another fontpack with multiple sizes and detail as well. There's more if you search for 'font' on OGA.Thndr2013-06-27 02:57:52
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Post » Thu Jun 27, 2013 3:09 am

I actually wrote a tool for Mipey's SpriteFont a while back. Not sure how many people ever used it.

[QUOTE=blackhornet] For anyone who's interested, I've written a small utility for generating Sprite Font files. Available here: GiveYourFontsMono(spacing)

Requires .NET 4 be installed. Usually available through Windows Update.

Just enter the character set, set the parameters, and save the file.
[/QUOTE]

You just need to copy the character set from C2 to the tool, or from the tool to C2 - whichever works for you. blackhornet2013-06-27 03:09:34
ImageImageImage
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Post » Thu Jun 27, 2013 9:17 am

Thanks a lot blackhornet! What an easy and useful tool you created!
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Post » Thu Jun 27, 2013 11:05 am

@blackhornet that is a very nice utility and is better than the ones I was using.
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Post » Mon Jul 01, 2013 1:06 am

Just in case anybody needs it using @blackhornet 's great bit of software :)

ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#"'&()[]|'\/@+=*$<>

I hope this helps someone. I was trying to use / for ages, and it wasn't working :) Just copy the above and paste it into the character set at the top.
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
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Post » Thu Jul 04, 2013 10:18 am

@blackhornet this is a great tool, thank you!
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Post » Thu Jul 04, 2013 10:21 pm

@blackhornet, wow what an awesome little app. Thanks for (re)sharing!
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Post » Fri Jul 05, 2013 9:48 am

@blackhornet
definately a good starting point! but i think we need to be able to adjust some things to make good use of the official sprite font plugin and the output of your tool. what about power of two textures and more control on positioning the chars?
the thing is that bitmap fonts are a great way to bring customized / styled fonts to a game and not just a prerendered ttf/otf/etc.. but currently i dont really see a good way with the official sprite font plugin to accomplish that.
anyways.. thanks for your tool! maybe you find the time so adjust some more features to better work with the input sprite sheets.
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Post » Sat Jul 20, 2013 3:11 am

@blackhornet

Thanks this is amazing, and it is essential tool with the new spritefont.

The only thing that needs fixing is the characters aren't LEFT aligned in their cells, which makes compatibility with the official spritefont difficult.
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