APC, Incorporated [graphics update]

Show us your completed creations made in Construct 2

Post » Tue Aug 13, 2013 4:59 am

Looks really cool UberLou, keep it up.
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Post » Wed Aug 14, 2013 9:18 pm

Man, this is super impressive.

How did you do the smoke/sand wind effect if it's not a secret?
good luck with the game!
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Post » Wed Aug 14, 2013 10:53 pm

I'm about to give away some top secret information! Really it's nothing special. Just spawn some transparent smoke sprites on the right side of the screen, and move them to the left side of the screen (bullet behavior works). Destroy when off screen. For the sand effect, I just have a particle system on the right side of the screen shooting left. Play around with the settings for different effects.
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Post » Thu Aug 15, 2013 10:37 am

This looks fantastic...

Can't wait to see how this turns out :)
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Post » Thu Aug 15, 2013 8:52 pm

Looking amazing! Even if the teaser was only a couple of seconds ;) I'm going to give Spriter a try. The animations look extremely fluid.
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Post » Fri Aug 16, 2013 3:43 am

@landman - Thanks, and try the demo if you want more than the teaser. Also, Spriter is awesome and the support from BrashMonkey has been great.

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Post » Sat Sep 07, 2013 4:39 pm

Updated the first post with new screens. I've decided to go lower res and pixel art because of some performance issues I was having. Let me know what you think. Thanks!
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Post » Sat Sep 07, 2013 8:55 pm

That third screen reminds me of an old game called Abuse (which was kinda awesome).
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Post » Sat Sep 07, 2013 9:05 pm

Nice! To be honest, I prefer the new low res version. ;)
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Post » Mon Sep 09, 2013 7:08 pm

@Niko - Just watched a few youtube videos of it...looks pretty interesting. Going to watch some playthroughs for reference. Thanks!

Posted this on twitter awhile ago showing some dust effects:


And a new one - the start of some in game cinematics:


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