APEXICON - Puzzle RPG - DevLog - Kickstarter FUNDED

Show us your works in progress and request feedback

Post » Sat Feb 01, 2014 1:11 am

Thanks! I love working on it so you guys can play it!
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Post » Wed Feb 05, 2014 2:46 am

Adding finally the story intro to the Wordsmith.



White images will be replaced with sickawesome cutscene things.
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Post » Wed Feb 05, 2014 3:13 am

@Ashodin,

this is becoming a very polished effort...well done.
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Post » Thu Feb 06, 2014 2:53 am


Story time!
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Post » Fri Feb 07, 2014 12:01 am

http://www.youtube.com/watch?v=1RE9Cr-K9tI&feature=youtu.be

Apexicon video!
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Post » Sun Feb 09, 2014 12:12 am

Getting voice overs now for the story bits, and here's a screen of the first story bit:

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Post » Wed Feb 12, 2014 6:25 am

You get introduced to who you fight before you fight. Yup



Damn no anti-aliasing at low rez gifs
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Post » Wed Feb 12, 2014 8:21 am

In the last gif it seems like "To Battle" and the bottom/enemy text scroll at the same time, is that meant to be?

It kinda feels odd, like they should be scrolling in a different order, or maybe the center text fades-in somehow. Top and bottom texts are good though
"Construct 4 lets YOU make advanced games! (but not play them)" Construct Classic - Examples Kit
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Post » Thu Feb 13, 2014 8:07 am

Dat silky smooth help menu

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Post » Fri Feb 14, 2014 1:35 am


When you get the Penmer's % chance on hit

HAMMER TIME BABY
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