app OSX exporter

Discussion and feedback on Construct 2

Post » Wed Feb 27, 2013 8:33 pm

Hi,
I exported to pc and mac. EXE work ok,,, very nice,, 60 fps,, perfect
but OSX app not opened.

appear message of unexpected error,,, nothing more,,,In the report option appear:

anybody can help...
MESSAGE:

Process:        node-webkit [306]
Path:            /Users/mariajuliababierieichemberg/Desktop/THE WAY OF YIJI/THE WAY OF YIJI MAC OSX/thewayofyiji.app/Contents/MacOS/node-webkit
Identifier:      com.intel.nw
Version:        1.0 (1.0)
Code Type:       X86 (Native)
Parent Process: launchd [139]

Date/Time:       2013-02-27 17:26:27.316 -0300
OS Version:      Mac OS X 10.6.8 (10K549)
Report Version: 6

Interval Since Last Report:          6570552 sec
Crashes Since Last Report:           95
Per-App Interval Since Last Report: 44 sec
Per-App Crashes Since Last Report:   34
Anonymous UUID:                      1C0284E2-1B94-432F-9384-D8CF1E285F65

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread: 0 CrBrowserMain Dispatch queue: com.apple.main-thread

Thread 0 Crashed: CrBrowserMain Dispatch queue: com.apple.main-thread
0   node-webkit Framework              0x1bb2ed9d mac_plugin_interposing::NotifyBrowserOfPluginHideWindow(unsigned int, CGRect) + 6359613

tchem2013-03-18 15:58:00
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Post » Wed Feb 27, 2013 10:46 pm

According to the Github repository for Node-Webkit, this is a known issue.

The currently only way to get it working on Mac OSX version below 10.7 is to manually re-compile Node-Webkit on a 10.6 machine.

https://github.com/rogerwang/node-webkit/issues/97
https://github.com/rogerwang/node-webkit/issues/205
https://github.com/rogerwang/node-webkit/issues/420

Construct2's implementation was compiled under OS X 10.7.5, I think.
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Post » Wed Feb 27, 2013 10:49 pm

It seems you are using version Mac OS X 10.6.8

Node-webkit would work with version Mac OS X 10.8, i don't know why
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Post » Thu Feb 28, 2013 12:30 am

@Blinx123 / @Joannesalfa :
thanks by attention,,, i will try update to 10.8 version...
and test in other machines.
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Post » Sun Mar 17, 2013 9:57 pm

test with MAC OS X 10.8 and not work,,,,:(
no message,,,,
how configure permission?
exported with the last version of beta construct...
Any idea? tchem2013-03-17 21:58:34
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Post » Tue Mar 26, 2013 2:30 am

test in 3 machines OS X 10.8, all not work...
nothing,,, no message...
maybe the capx with bugs,,, ?

i did the tutorial
http://reviews.cnet.com/8301-13727_7-10330759-263.html
but nothing again,,
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Post » Tue Mar 26, 2013 5:06 am

hi man, there's a 10.6.8 one posted here:
https://github.com/rogerwang/node-webkit/issues/97
at the bottom of the thread
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Post » Wed Mar 27, 2013 2:46 am

Thanks @California

I did test in the MAC OS X 10.6.8 and the APP open, but with problems of SPRITES.
some sprites become squares,,,,, strange,,,

But in the 10.8.3 VERSION,,, appear the report:
Any Idea?
Thanks

REPORT

Date/Time: 2013-03-26 20:15:00.321 -0300
OS Version: Mac OS X 10.8.3 (12D78)
Report Version: 10
Interval Since Last Report: 144701 sec
Crashes Since Last Report: 12
Per-App Interval Since Last Report: 127 sec
Per-App Crashes Since Last Report: 5
Anonymous UUID: 07CFBEC1-0266-EA8C-2BDE-EC8F80353D2B
Crashed Thread: 6 Gamepad polling thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x000000000000001c
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Post » Wed Mar 27, 2013 3:07 am

hi again man, honestly I don't know, better ask in Github.
btw, are the sprites done in power of two sizes?
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Post » Mon Apr 01, 2013 2:13 am

@California: hi,, problem with sprite animations,,,, only one size... strange...
I ask to Github... but nothing yet.
thanks




tchem2013-04-03 13:29:56
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