[APP] Platform Tool

Completed plugins, behaviors and effects.

Post » Sun Feb 01, 2009 7:52 pm

It's, uh... a tool for changing the value of the Platform behavior properties at runtime so you can test out various settings. You can click to create platforms too.

It might help if you're looking to fine-tune your platform movement and you don't want to keep closing/restarting your .cap after changing a setting. Anyway it's just a little utility and it only took few minutes to make, but someone might find it useful.

Download
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Post » Sun Feb 01, 2009 8:08 pm

Quite useful! Just a minor annoyance that it creates a block if you misclick the value... I said minor. ;)
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Post » Sun Feb 01, 2009 11:17 pm

Haha, that's fun :D

I love that platforming thing you've done here, man. Back when Atari was still king, this would've been a hit :)

Seriously, if you push that further, this could become quite an addictive puzzler.
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Post » Mon Feb 02, 2009 12:36 pm

Hey now theres an idea!

Our debugger lets you change values of things at runtime...but it would be cool if you could actually modify edittime values via the runtime and runtime variables via the edittime. Something to add to the 'todo' list :)
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Post » Mon Feb 02, 2009 5:21 pm

I was wondering if it would be possible to serialize the data in reverse like that, it'd definitely be handy!
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Post » Wed Jun 17, 2009 7:59 pm

Here's the .cap if anyone wants it:

[attachment=0:2fu5r0xm]Platform Tool.cap[/attachment:2fu5r0xm]

It has no comments and isn't much to look at, though. I just sort of threw it together. :P
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Post » Tue Jul 07, 2009 6:55 am

[quote="David":33cso0bs]it would be cool if you could actually modify edittime values via the runtime and runtime variables via the edittime[/quote:33cso0bs]
Unified values yes please!
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Post » Tue Apr 26, 2011 12:49 pm

this is a good idea. its simple but great for tweaking the settings to get the perfect platforming movement.
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Post » Sun Jun 05, 2011 9:10 am

This is just great! And it could actually be turned into a kind of game...

[Subtle hint]If only there was one of these for every behaviour...[/subtle hint]
...but this is mostly psychological. Check my devlog
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Post » Mon Jul 11, 2011 4:51 am

Good idea. The simplest solutions are often the best.
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