apply sine bahavior to skew x and skew y

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Post » Sat May 30, 2009 5:45 pm

That sounds like a great idea Ashley
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Post » Sun May 31, 2009 1:28 pm

[quote="Holymonkey":jh1r3sox]That sounds like a great idea Ashley[/quote:jh1r3sox]

t'was my idea
[quote:jh1r3sox]what you should be requesting for the sine behavior is to get the current value its returning, so that that can be applied to anything. oh yah and an option for "no movement" in addition to height, horiz mov ect.[/quote:jh1r3sox]
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