Are downscaled images supposed to flicker so bad? (Linear s)

Discussion and feedback on Construct 2

Post » Thu Jul 27, 2017 1:12 pm

I have a game in which a zoomin option is an essencial feature. Naturally, to ensure zoom in linear sampling, you'd have to make all sprite texture size in game x3-x4 times the actual sprite size. The only problem here is the resulting flickering :
Previewed on NWjs preview.

Thanks for any help in advance.
Posts: 139
Reputation: 1,666

Return to Construct 2 General

Who is online

Users browsing this forum: WarFactory and 3 guests