Are these concepts worth for further development?

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Post » Mon Dec 14, 2015 8:56 am

What do you think of these demo concepts?
Do you see any potential in them?
Should I develop them further and in what direction?...

They are all designed "mobile first".

Pöpö invaders
Image
Test here


Project Korona
Image
Test here

Blube the dash bird
Image
Test here
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Post » Mon Dec 14, 2015 9:47 am

Hmm... Pöpö Invaders definitely! It looks fun. There is a bunch of cool/nasty/imaginative bacteria related scenarios and stories with "anti-bacteria strike force" that could be attached to that one ;)

Korona, hmmm nah. Not really my cup of tea but someone might like it.

Blube the Dash Bird seems a bit complicated (I just reached almost a speed of 10000!! :O Gotta love free fall ;) ). What would be the point of the game? Oh, and i think the screen starts a bit too close to Blube.
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Post » Mon Dec 14, 2015 1:58 pm

@taistelusopuli

Thanks for a great feedback. Nice to stumbleupon a fellow finn in here...

I also thought that there might be the most potential with Pöpö invaders. I already have a bunch of ideas about the story and gameplay in general...

What comes with Project Korona, it's more like a test for a pseudo 3d with physics.. I'm just pondering if I can use the system with somekind of a game...

Blube could be a kind of a "metroidvania" where the target is to collect stuff, avoid dangers, get new skill to progress on. And of course save the princess bird...
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Post » Mon Dec 14, 2015 2:48 pm

Blube the dash bird is awesome!
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Post » Mon Dec 14, 2015 7:09 pm

Hey, thanks @Niek, Do you think you would play it, if it was full game?

Maybe I can focus on Blubes development...
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Post » Mon Dec 14, 2015 7:21 pm

absolutely!
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Post » Mon Dec 14, 2015 7:31 pm

Image
Just some bugs in it.
But I know that it is only as a demo ;-)
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Post » Mon Dec 14, 2015 7:31 pm

http://jmp.sh/bQvG6Td good link ;-)
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Post » Mon Dec 14, 2015 8:26 pm

@Niek haha ;)

jep, there might be some need for "fine adjustment"...

But I'm glad you like the demo so far.
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Post » Tue Dec 15, 2015 1:38 am

I really liked the Popo invader. It would be nice if the enemies were sort of cute creatures and you hit them with...candies [?]. Something like Cute the rope.
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