I have started with a new game and for this, I need to create a dynamic map.
I have set up an array and initiated this event: set size to (x,y,1)
x and y are variables that are set to a random value from 10 to 100 one step before.
To get sure that the value is set, I have checked the value by a text component.
To fill the array I have set up 2 repeat conditions (first for x and a sub-event for y).
When I run this, every single cell is filled with a 0 instead of 1 to 3... any ideas why?