I'm following the 2D arrary tutorial here: https://www.scirra.com/tutorials/307/arrays-for-beginners/page-3
I've named my array "grid", and is set at x=4, y=4, z=1. My sprite is named "abc1" with four different color block animations. Each animation is set to 0 speed and no loops.
Running a preview presents me with a non-symmetrical grid that cycles through random colors very quickly almost as if I have an "every tick" event set - which I do not. I was able to stop this by adding a "trigger once while true" event. Below are screen grabs of what the array looks like when previewed and the event sheet.
Why is my array displaying this way and why do I have to use the "trigger once while true" event in order to keep it from looping randomly through the animations non-stop?
Any help would be greatly appreciated.