arrows please help

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Post » Sun Jul 27, 2008 1:25 pm

i wanna make a game with a bows and arrows.
how do i make the arrow when spawned do an arc like shape
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Post » Sun Jul 27, 2008 4:34 pm

I think you could use the Physics behaviour and give it an upward and horizontal velocity when created.
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Post » Tue Jul 29, 2008 3:08 am

And if you're going to use the above method, a cheap way of getting the arrows to face the right way when in flight would be something like:
angle(0, 0, Arrow[Physics].VelocityX, Arrow[Physics].VelocityY)

Of course you would replace the word Arrow for whatever you named your arrow sprite that is affected by physics.
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