ARTILLERISTS (turn-based strategy)

Show us your completed creations made in Construct 2

Post » Sun Oct 11, 2015 8:33 pm

harrio wrote:well done @MikeMS love the art style.

:) Thanks man!
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Post » Tue Oct 13, 2015 8:11 am

Looks great, i'll check it out soon!
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Post » Thu Oct 15, 2015 2:16 pm

I am so glad I'll be getting - yes I am very late to the party - my first actual smartphone next week or so. There are some games here that are just enticing. This is one of them. I will give it a shot once I have my phone ;)
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

For Hire Thread | LinkedIn | SoundCloud
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Post » Fri Oct 16, 2015 2:14 am

This makes me want to get a smartphone. Great job on the visuals. Your work on DeviantArt is great as well.
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Post » Sun Oct 18, 2015 12:03 pm

taistelusopuli wrote:I am so glad I'll be getting - yes I am very late to the party - my first actual smartphone next week or so. There are some games here that are just enticing. This is one of them. I will give it a shot once I have my phone ;)
cademan wrote:This makes me want to get a smartphone. Great job on the visuals. Your work on DeviantArt is great as well.
xanxion wrote:Looks great, i'll check it out soon!

Thanks you all, glad you like it! :)
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Post » Sun Nov 15, 2015 8:26 pm

Some news here! The game is updated to version 1.0.4 and bring some changes:
* Increased rewards for donation;
* Now factories are full with resources right after you capture them. No need to wait;
* Minor balance changes.
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Post » Thu Nov 19, 2015 7:33 pm

Nice !
Hello !



I'm Steven, a 24 years old French graphic designer and programmer, and it's been 4 years since I started using Construct 2.
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Post » Thu Dec 17, 2015 9:18 am

Ratmaster wrote:Nice !

Thanks! :)

New update for game is out, version 1.0.6! In this update improved comatibily with x86 devices, english dialog corrections and some fixes and additions!
Check it now on GooglePlay https://play.google.com/store/apps/deta ... tillerists
Also you can visit my game page at http://artillerists.solarlance.ru/en/
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Post » Thu Dec 17, 2015 10:34 pm

beautiful implementation, nice touches to a classic game

also lovely to see 10-50K downloads already and 600+ reviews - even without a rate button.
You're already doing much better than the vast majority of games, I hope you gain a good reward for your work.

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Post » Thu Dec 17, 2015 10:44 pm

rho wrote:beautiful implementation, nice touches to a classic game

also lovely to see 10-50K downloads already and 600+ reviews - even without a rate button.
You're already doing much better than the vast majority of games, I hope you gain a good reward for your work.

Thanks a lot! :)
I added rate button few updates ago -)) It is appears after player completed 5 key missions or so...
I hope my game will up higher in ratings, but competition is very strong... I think I will need to spend some money for advertising it... -(
Also in-app purchases not so many as I would see... Maybe I must make game a little harder, but not sure.
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