Artillery game.

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Post » Fri Dec 18, 2015 9:03 pm

Ok so, how do I make bullets on impact create holes in terrain?
Like this... gamedevelopment (dot) tutsplus (dot) com/tutorials/create-an-artillery-game-from-scratch--gamed
I know that game is not made in construct and what could replace their "Backdrop function".

please just replace the (dot) with an actual .
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Post » Fri Dec 18, 2015 10:36 pm

The best way would probably be using the Canvas plugin by R0J0hound. There's Capx-examples about what I think you want to achieve in these threads:

viewtopic.php?t=65991&start=0#300449
destructible-terrain-kind-of-like-worms_t118319

Alternatively you could make a tilemap with 1x1 tiles and destroy them when overlapping with the impact area BUT performance-wise that's a bad idea.
"If you don't build your dream, someone else will hire you to build theirs"
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Post » Sat Dec 19, 2015 4:23 pm

Thank you I'm going to test this out right now. :D
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