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Post » Mon May 20, 2013 9:13 am

@mineet You're getting better all the time!

I took a break from pixel art last night to do something on paper:

slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
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Post » Mon May 20, 2013 10:08 am

@Wrangler
that is so beautiful..reminds me of artdeco?
thank you for the compliment mineet2013-05-20 20:21:40
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Post » Thu May 23, 2013 3:50 am

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Post » Thu May 23, 2013 5:18 am

@valdarko,

I love your sense of motion. The pose, the "haphazard" splash graphic and papers which are clearly planned and well-balanced, and the color contrast on the scarf are perfect. Great use of palette, outstanding composition!
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Post » Thu May 23, 2013 6:21 am

@valdarko
agree with @RandomExile your work is outstanding..I like the touch of red under his trainer.. but mostly his pose and proportion has taken my atttention   
like how clicking on the pic takes me to your deviantart page too...
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Post » Thu May 23, 2013 6:54 pm

Haven't done random sketching in a while so... here's a quick Adventure Time piece with Ubie from Super Ubie Land

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Post » Thu May 23, 2013 8:03 pm

@RandomExile
@mineet

thnx guys :]; i'm trying to update a devlog on my deviantart, posted a new thing yesterday: House concept
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Post » Thu May 23, 2013 8:17 pm

@NotionGames
I like seeing people's sketches of their ideas I think its very personal ..then seeing it brought to live in a game .....
thank you for sharing . btw I like the princess character
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Post » Thu May 23, 2013 8:18 pm

@valdarko
yes I noticed the house concept.. will you be using it in a game?
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Post » Thu May 23, 2013 9:25 pm

@mineet
yes, i'm studing a way to create a functional tiled map(on tiled maybe) without using too much unique objects (the tiled behavior alone do not suit my need), thats why i'v made this conceptvaldarko2013-05-23 21:26:52
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