Ashley, any updates on the Wii U exporter?

Discussion and feedback on Construct 2

Post » Mon Jul 29, 2013 7:42 pm

Nintendo is new to this whole indie thing. Give it time, and if it does work out, I doubt Scirra would just let the cat out of the bag so soon without their ducks in order!
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Post » Tue Jul 30, 2013 1:57 pm

https://twitter.com/Scirra/status/362194417932713985

[quote]Just had confirmation from Nintendo we're approved for WiiU software development! Strong possibility of a Wii U exporter for Construct2![/quote]
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Post » Tue Jul 30, 2013 2:25 pm

@Alspal : thanks, very nice ! :)
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Post » Tue Jul 30, 2013 5:35 pm

Great news, i have been waiting for this since the original announcement!
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Post » Wed Jul 31, 2013 7:40 am

lol i knew it had to be happening soon.
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Post » Wed Jul 31, 2013 8:27 am

Aw yiss, this is VERY interesting indeed!
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Post » Wed Jul 31, 2013 9:56 am

Of course, the logistics of this whole thing are going to be interesting, to say the least. I'm assuming that testing a C2-made Wii U would require a dev kit, which, unfortunately, can be somewhat expensive, though I imagine there might be ways around that, considering the type of stuff we're working with. Actually providing dev kit functionality to normal Wii Us runs the risk of exposing exploits for hackers, which Nintendo does not want, though I am personally a supporter of the homebrew scene.

Still, I really do hope we'll be able to test C2 games without having to get a dev kit just to do it.
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Post » Fri Aug 02, 2013 8:48 am

I wounder when we will have an officially statement from Ashely or in the blog about it and the finer details.
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Post » Fri Aug 02, 2013 9:04 am

[QUOTE=Candescence] Of course, the logistics of this whole thing are going to be interesting, to say the least. I'm assuming that testing a C2-made Wii U would require a dev kit, which, unfortunately, can be somewhat expensive, though I imagine there might be ways around that, considering the type of stuff we're working with. Actually providing dev kit functionality to normal Wii Us runs the risk of exposing exploits for hackers, which Nintendo does not want, though I am personally a supporter of the homebrew scene.

Still, I really do hope we'll be able to test C2 games without having to get a dev kit just to do it.[/QUOTE]

That is unfortunately not going to happen. While I believe in the noble ideals of homebrew, and will no more mention hackers. Scirra is legal liable company. They will not have any support for to run Nintendo Webframe work without the developer(you and me) having proper developer run time. As WiiU is a closed runtime system without the Devkit there is no way we will be able to test without it.

The only way to test without it, would be a WiiU Nintendo WebFramework Wrapper. ie what CocoonJS is and then have server base launching. As Scirra does not write wrappers; odds are we are going to have to go through the legal channels.

I could be wrong on all counts, but this is the perspective I see it as. I also suspect Scirra as of the contractual signing will have to be far more tiptoeing about what they can talk about and not.

I'm hoping to hear some awesome news from Scirra soon on the subject and where it is all going :)
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