I have a question again.
I have a private variable on a menu item that I try to assign a value, according to when characters are obtained.
It should work like this: if slot1 = 0, then it will be assigned the value. But if not 0, slot2 will get the value instead, and so on and so forth... So far I put it up like this:
(too lazy to make an example .cap right now)
But when I run the debugger, I can see that the value in slot1 is still overwritten when I obtain the second character, instead of moving on to slot2 :S I tried a few variations as you can see, without luck.
Any better suggestions?