Asteroids(With Vector Graphics!)

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Post » Thu Feb 12, 2009 1:02 am

Yeah, I know, Asteroids has been cloned a thousand times, but this was done mostly as a contest between me and my brothers; he said he could make Space Invaders in Flash in under two hours, and I said that I could make Asteroids with vector graphics before he could finish that. I ended up losing by five minutes. :P

Anyways, this took approximately 1 and a half hours to make originally, then I spent another 3-4 hours polishing it up and adding a score screen(which actually took longer than the game itself). So, here are the features(not much):

- From Asteroids ship movement
- Basic vector graphics engine
- Semi-randomly generate asteroids
- Increasing difficulty
- Online high-scores
- Authentic arcade feel!

Screenshot:



Download Asteroids

CONTROLS:
Thrust: Up arrow
Turn: Left and right arrows
Fire: Space
Confirm name(for high-scores): Enter

I'd just like to point out that it might not run well for some people. It uses alot of canvas drawing, which really isn't all that fast. It should run fine for most, though.

Anyways, post with your feedback, and be sure to let me know of any bugs that you find, or even any features that you might like to see. :)
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Post » Thu Feb 12, 2009 1:06 am

cool, i imagine it draws everything using image points on sprites?

i bet you couldve won if you didnt get distracted by that explosion effect.

and flash suckz for games so you autowin
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Post » Thu Feb 12, 2009 1:12 am

Thanks. :) I used lines drawn between image points for the text, but the asteroids and ship were done by rotating vertices around a center point and drawing lines between them. Basically the same method as my 3D model thingy.
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Post » Thu Feb 12, 2009 2:49 am

Wow that's awesome man! Just like the real thing, I suck at both so it MUST be very similar to the original.

It crashed when I tried to sumbit my score though for some reason. Asteroids.exe has stopped working, Windows is check ing for a problem etc etc. Running Vista Home Premium...

Anyway, well done :D

~Sol
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Post » Thu Feb 12, 2009 3:23 am

Thanks, Soldja. :) I don't know why it would crash, but it might be because of the way the scores are retrieved. Your score was received, though.
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Post » Thu Feb 12, 2009 3:29 am

[quote="linkman2004":2u21mbnb]Thanks, Soldja. :) I don't know why it would crash, but it might be because of the way the scores are retrieved. Your score was received, though.[/quote:2u21mbnb]

Weird :/

I'll no doubt give it another go later, I'll let you know if it crashes again.

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Thu Feb 12, 2009 12:48 pm

Nice :)

It's very authentic, with just a couple of exceptions. The original doesn't have reverse thrust, and I believe there were UFO's to shoot for bonus points. Other than that, very cool.

One thing I did notice, there's a text box thing that pops up on the scoreboard so I can't see my own name when I get the high score (which I've done twice now :P)

Oh, and level 4 is pretty ridiculous, what with so many asteroids flying at your face right from the start. The difficulty ramps up a bit too fast. But like I said, overall it's quite nice.
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Post » Thu Feb 12, 2009 3:04 pm

Thanks, deadeye. :) I just noticed the text box thing. I guess I forgot to move that out of the way before I built this version. :P I'll try and get an update version up later.

The difficulty is a tricky thingy to balance out properly, but I'll see what I can do about it.
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Post » Thu Feb 12, 2009 4:59 pm

Quite a nice little game man! Almost authentic apart from what deadeye pointed out. Also, there seems to be a problem with the hiscore table. Some blank scores etc. Also, might be a good idea to have the hiscores selectable from the main screen?
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Post » Thu Feb 12, 2009 5:06 pm

Thanks, man. :) Are you talking about the highscores that have the name of "blank"? I put those there to fill out the highscore table until there were actual scores.

By the way, did you get the highscore? There doesn't seem to be a name associated with it.
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