Asynchronous multiplayer question

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Post » Tue Jun 25, 2013 7:04 pm

A future project I am planning requires asynchronous 2 player multiplayer, where one player would make some choices and it is sent to the server, which would then alert the other player that choices have been made (push to client), or have the game check if the other player has made a move. It is like playing games by email, or how games like Draw Something or Words with Friends work.

My question is, what would be the best way to achieve this? Can socket.io do this? If so, has any one attempted this?

Thanks for any help.
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Post » Tue Jun 25, 2013 11:50 pm

You could use socket.io, but you could also get away with AJAX and webpage scripting. Honestly it would be easier to do it via AJAX.
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Post » Wed Jun 26, 2013 5:33 am

#jayderu thanks for your reply and insight. I will have to look into doing it that way. :)
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